Brawl Across the Universe
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Profile/Stats Thread

4 posters

Go down

Profile/Stats Thread Empty Profile/Stats Thread

Post by Admin Tue Sep 09, 2014 1:29 pm

Post your profiles here.



Profile Template:

Name: (insert name here)
Level: (your current level; Level 1, 2, 3, ect.)
HP: (insert amount of HP here)
MP: (insert how much MP/MP equivalent used for special attacks you have here-optional if you don't use those)
Attack: (List basic means of attacking and how much damage that does; also list things you can potentially do like charging to do more damage/give different effect.)
Magic/Special Attacks: (List 'special' attacks that are used through MP or an equivalent-optional if you don't use them.)
Items: (List any items you may have when first encountered)



Partner 1: (Insert Partner name here)
Level:
HP:
Attacks:



Partner 2: (Insert Partner name here)
Level:
HP:
Attacks:



Partner 3: (Insert Partner name here)
Level:
HP:
Attacks:



Extra things you can add:

  • Pictures
  • Currency
  • Whatever you feel necessary to put on your profile.
Admin
Admin
Admin

Posts : 64
Join date : 2014-09-09

https://batu.forumotion.com

Back to top Go down

Profile/Stats Thread Empty Re: Profile/Stats Thread

Post by Nicole Peach Tue Sep 09, 2014 10:36 pm

Profile/Stats Thread Tumblr_inline_nb1lng8H7t1r7tn0o
Name: Nicole Peach (Nicole, but nicknames are allowed too)
Level: 16
HP: 65
MP: 45
Abilities: Elemental Magic

Current Spells:

  • Fira: 19 Damage (2 MP) 
  • Blizzara: 19 Damage (2 MP) 
  • Thundara: 20 Damage (2 MP) 
  • Aero: Removes 1/4 damage from an attack for three turns (2 MP) 
  • Cure: +5 HP and heals status effects
  • Gravity: 23 Damage (3 MP)
  • Spark: Hits three enemies for 10 Damage (5 MP) (Gains one damage instead of two with each level up.) 
  • Sleep: Forces a single enemy to fall asleep for three turns. (5 MP) 
  • Balloon: Deals 10 damage to two enemies or 20 to one (2 MP) 
  • Reflect: Protects one person from attacks for one turn and reflects the one fourth the damage back. (4 MP) 
  • Fireworks: Deals ten damage and weakens an enemies next attack by five (4 MP) 


Profile/Stats Thread 200px-Morning_Star_KH

Weapon: Staff (Morning Star)

  • Basic Strike: 13 damage
  • Toss: Deals 15 damage, but costs one turn to retrieve it and Nicole is unable to attack until the staff is retrieved

Passive Abilities:

  • Xerneas Badge: Gain plus five health whenever a healing spell or item is used on Nicole
  • Burn Immune Badge: Can not be affected by burn

Inventory:

  • Two Ethers (Kingdom Hearts)
  • One Mushroom (Mario)
  • One Potion (Pokemon)
  • Three 1-Up Mushrooms (Mario)
  • Three Simplifiers
  • Two Whacka Bumps (Mario)
  • Three Sync Bars (The World Ends With You)
  • Two HP Tablets (The World Ends With You)
  • Three Tempest TC 
  • One Wooly Mammoth TC
  • Rainbow Star (Mario) (Note: The Rainbow Star does nothing now, Nicole simply keeps it as a good luck charm.)

Equipped Items:

  • HP Plus (Mario)
  • Xerneas Badge
  • FP Plus (Mario)
  • Attack Plus 1 (Mario)
  • Burn Immune Badge

Coins: 1243
Primary Partner: Xion
Profile/Stats Thread C247834_2cdfb9d7e79cfc42bab886127ea35700


Profile/Stats Thread Tumblr_lwffe8wWhM1qa8kbzo1_500
Partner 1: Pikachu (Peach) (Pokemon)*
Level: 12
HP: 47
Abilities: Electrical Attacks

  • Thundershock: 15 Damage
  • Thunderwave: Lowers enemy attack damage by seven for three turns
  • Discharge: Deals 8 Damage to all enemies

Profile/Stats Thread Tumblr_mnd6iwogKy1rjvcmvo1_500


Profile/Stats Thread Tippi_by_HenHenHen
Partner 2: Tippi (Super Paper Mario)
Level: ???
HP: ???
Abilities: Support Magic

  • Tattle: Scan opponents to identify weak points
  • Esuna: Heals one ally for ten HP and removes status effects
  • Barrier: Protects one ally from attacks for one turn

Profile/Stats Thread Tumblr_inline_n7upgjoHqw1qlc8ud


Profile/Stats Thread Tumblr_n3ttfj5LLw1rxii00o1_500
Partner 3: Xion (Kingdom Hearts)
Level: ???
HP: ???
Abilities: Status Magic

  • Ignite: Burns enemies
  • Freeze: Freezes Enemies, preventing them from moving for three turns, can be defeated by fire attacks from either side.
  • Stun: Weakens enemy attack
  • Confuse: Confuses enemies for three turns
  • Stop: Stops enemies from attacking for one turn



Profile/Stats Thread Kingdom_Key_KH
Weapon: Keyblade (Kingdom Key)

  • Basic Attack:
  • Stike Raid:
  • Sliding Dash:

Profile/Stats Thread Tumblr_mordriSAI71rdorzno1_500


Last edited by Nicole Peach on Tue Sep 16, 2014 2:37 am; edited 2 times in total
Nicole Peach
Nicole Peach
Moderator

Posts : 150
Join date : 2014-09-09
Age : 27
Location : St. Augustine, Florida

https://www.fanfiction.net/u/2343275/Timpani-Bleck

Back to top Go down

Profile/Stats Thread Empty Re: Profile/Stats Thread

Post by Tip Apprentice Sat Sep 13, 2014 11:02 am

Name: Tip Apprentice (Hanging out with Merlon and wondering just what kind of hallucination he's fallen into.)

Level: 16

HP: 50

Magic Power (MP): 55

Attacks:

Kick: Promptly kicks the enemy (10 damage).

Elemental/Spirit Shield: Protects an ally for 12 damage against the next fire, ice, or electrical attack./Protects an ally for 11 damage against the next physical attack. (0 MP.)

Balance Blade: Casts a spell that gives a friend a bit more power (Adds 11 damage to a friend's attack.) (2 MP).

Elemental Spears: Casts a spell that gives a friend a good amount of power, but only if they're using magic (Adds 13 damage to a friend's next fire attack, 12 to their next ice attack, and 14 to their next electrical attack.) (5 MP.)

Power Nova: Casts a spell that hits all enemies (9 damage for each enemy) and reduces their next attacks a bit (Minus 10 damage) (4 MP).

The Power of Balance: Permanently raises a friend's attack power by 1 for the rest of the battle (5 MP)

Advanced Blessing: Heals a friend for 50 HP (7 MP).

Heal Blade: Casts a spell that makes a friend feel rested (Heals a friend by 10 HP and adds 11 damage to their next attack) (4 MP).

Satyr: Summon a goat-like creature that can heal the user and/or allies (Heals the target for 35 HP, or heals two targets for 20 HP each) (5 MP).

Meditate: Spend a minute meditating, regaining 12 MP or giving 8 MP to a friend (0 MP).

Guardian Shield: A great Life spell that allows the recipient to absorb a good amount of damage (Absorbs 36 damage) (10 MP).

Bladestorm: The user summons a good amount of Balanceblades for his allies (Summons 4 Balanceblades at once to be divided amongst the user's allies) (10 MP).

Feint: Casts a powerful trap on the target, but the user is forced to make a sacrifice... (Allows the next attack against the selected enemy to deal double damage, though the next attack against the selected ally or the user, if so chosen, will deal double damage as well) (3 MP).

Furnace/Freezer/Generator: Gives an ally an aura that boosts a specific elemental power for some time (Boosts fire attacks by 20 for 4 turns, ice attacks by 18 for 4 turns, or electrical attacks by 22 for 4 turns for the target) (12 MP).

Helping Hand:
Offers an ally a pick-me-up that allows them to feel rejuvenated mid-battle (Heals 20 HP and 20 MP/WE) (5 MP).

Passive Ability: Cannot be confused.

Badges/Pins: HP Plus Badge, MP Plus Badge, Solo Xerneas Badge, Silver Blank Pin.




Name: Yoshi (If you didn't see this one coming, you don't know me at all. (Also he's on a helicopter apparently.).)

Level: 13

HP: 40

Attacks:

Ground Pound: Jumps up and hits an enemy using the force of gravity (31 damage).

Egg Roll: Somehow turns into an egg and hits all of the enemies he can. No seriously, how does he do that? (24 damage to each enemy).

Power Link: Use a Fire spell to give an ally a bit of health and weaken an enemy. (Heals an ally for 10 HP, weakens an enemy for 12. The ally cannot attack the enemy on the turn this spell is used.)

Phoenix (1): Use a Fire spell that showers an enemy in ashes (Weakens the enemy's attack by 5 damage and 'Marks' them.)

Phoenix (2): Use a powerful Fire spell that sets all 'marked' enemies on fire by summoning Phoenixes to rise up from the ashes (Deals 34 fire damage to all marked targets).

Passive Ability: All status effects given by Tip increase by 2.




Name: Zigzagoon (Needs rescuing from a cave, I'd assume. In Pikmin, since I only just realized he can't be in the Pokemon World. Too early for the second partner.)

Level: 1

HP: 50. (Will change depending on if the battle system gets harder or not)

Attacks:

Amplify: No description for it right now; still thinking about it. (Causes the selected ally's attacks for the next four turns to deal 25% more damage)

Encourage: Act rather cute and pep up an ally (Allows the selected ally to act twice on the turn that this move is used).

Passive Ability: All status effects given by Tip increase by 1.




Name: Sparky the Wolf (Assuming we ever get to the Minecraft world.) (Apparently Minecraft is pretty far down on the list so I'm probably going to edit this profile before we get there so Sparky isn't under-leveled.)

Level: 1

HP: 50. (Will change depending on whether or not the battle system gets much harder)

Attacks:

To be created once we are nearing the Minecraft World. Will center around electrical attacks.

Passive Ability: All status effects given by Tip increase by 1.
Tip Apprentice
Tip Apprentice
Moderator

Posts : 162
Join date : 2014-09-10

Back to top Go down

Profile/Stats Thread Empty Re: Profile/Stats Thread

Post by Plasmatroopa Mon Sep 15, 2014 7:18 pm

Name: Plasmatroopa (Plasma)

Level: 11

HP: 50

Weapon Energy (WE): 35 (w/MP Badge)

Attack: Mega Buster (10 Damage, can be charged)

Charge: +3 (1xCharge) +5 (2xCharge) + 5 (3xCharge) + 8 (4xCharge)

Robot Master Weapons:

Rolling Cutter: Pac-Man shaped scissors. They cost 1 WE, and deal 11 damage, but boomerang back and hit the enemy twice-any attack buffs and such will be counted twice because of it.

Super Arm: The ability to lift boulders from the ground. Costs 4 WE, and does 13 damage to all enemies.

Ice Slasher: A blade of ice capable of rapid firing. Costs 2 WE, and causes no damage, but freezes the enemy.

Hyper Bomb: A small bomb-is long ranged and can hit an enemy regardless of being airborn. Costs 2 WE, and does 20 damage, but takes a turn to go off.

Fire Storm: Fires a wave of fire forward, and also leaves behind a barrier of fire around the user for the next turn. The wave of fire does 12 damage, the barrier doing 5, having a chance of burning, and it costs 3 WE.

Thunder Beam: Fires a large bolt of electricity forward, and two small ones in opposite, vertical directions. Does 12 damage, and has a chance of paralysing the enemy, costs 3 WE.

Time Slow: Slows down time for two turns, allowing the user to easily avoid enemy attacks, and allows the user to attack twice occasionally; lasts for three turns. Costs half of the maximum WE.

Oil Slider: Fires off a small blob of oil that does 9 damage. However, you can fire a blob on the ground and step on it to turn it into a board of oil, allowing the user to do 18 damage to a group of enemies, but the user occasionally takes recoil damage. Costs 1 WE.

Magnet Beam: Creates a platform in midair, which can be jumped on by party members to attack opponents on the air or jumped on to escape grounded enemy attacks. Lasts for two turns. Costs 2 WE.

Metal Blades: Do 12 damage and is used twice during the same turn; it can target either the same opponent or a different one on the second use. Costs 3 WE.

Air Shooter: Does 10 damage, but will hit it's target up to three times (decided by RNG). Costs 4 WE.

Bubble Lead: Can only hit enemies on the ground and only does 2 damage after hitting an enemy with it three times. However, with each hit, the target's ATK goes down by 2-however, it can only weaken an enemy to up to -8 of it's original ATK. Costs 4 WE.

Inventory: Small Energy, Mushroom, Hint Coin, Fire Flower, POW Block, Meteor Strike TC, Stun TC, MP/WE/IP Badge, Starbit Cake (Heals 50 HP and 50 MP).

Currency: 545

Primary Partner: Bass


Partner 1: E21 (BATU)

Level: 11

HP: 50

Abilities:

Abilities: Beam Ray: Pulls out a small ray gun and fires. Standard attack, does 15 damage.

Eradication Ray: Pulls out a larger gun, firing a ray of heat into the enemy. Does 20 damage, but needs three turns to cool down before it can be used again.

Extending Arm: Somehow extends his arm to punch an enemy. Does 12 damage.

Flight: Flys into the air, preventing any ground based attacks from hittng him for two turns.

Force Field: Pushes a button, surroundng him or someone else in the battle with a forcefield for three turns, preventing them from being effected by anything caused by others during the battle, whether it be an attack or even a positive thing like attack buffs or healing. Has a four turn cooldown time.


Partner 2: Luke Triton (Professor Layton)

Level: ???

HP: ???

Abilities: ???


Partner 3: Bass (Mega Man)

Primary Partner

Level: ???

HP: ???

Abilities: ???
Plasmatroopa
Plasmatroopa
Moderator

Posts : 29
Join date : 2014-09-09
Location : England. Ask anything beyond that and you'll find yourself greeted with a nice big banhammer.

Back to top Go down

Profile/Stats Thread Empty Re: Profile/Stats Thread

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum